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Hi, these all look amazing, great work! So are they using the exact same skeleton as Mixamo? Just asking because then I could easily retarget them for Unreal.

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Thanks! They are not rigged with Mixamo. But yeah, it's still a humanoid skeleton. In Unity I just use exported Mixamo animations on them. But if you need, you should be able to import models to Mixamo also.

Ah ok thanks, is it a custom skeleton or which one are they using then?

It's a simple humanoid rig, Mixamo animations works on them.

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Hey Spud, are you taking commissions any time soon?

Write me to retrospud3d@gmail.com , we can talk. :)